Games™ Issue 109

Issue 109 is priced at £4.50

Previews
Resident Evil: Operation Raccoon City (4 pages)

X-Men Destiny (2 pages)

Street Fighter X Tekken (2 pages)

Prototype 2 (2 pages)

Dream Trigger 3D (1 page)

The Elder Scrolls V: Skyrim (4 pages)

Dead Rising 2: Off the Record (2 pages)

DiRT 3 (2 pages)

Skullgirls (2 pages)

Deus Ex: Human Revolution (2 pages)

Amy (1 page)

Asura's Wrath (2 pages)

Saints Row: The Third (2 pages)

Prey 2 (2 pages)

Sonic Generations (1 page)

Discuss
Lockdown (4 pages)
 * For all it's early successes, the Nintendo 3DS is still ruffling feathers with the hardcore for one simple reason: it's the first handheld games console to be completely region locked. games™ investigates this worrying new development.

Enabling Gamers (4 pages)
 * With gaming so popular, why does the majority of the industry ignore the 33.5 million disabled potential gamers?

Columnists
Letter from America - Graeme Nicholson

Kongetsu - Dave McCarthy

Features
Breath of Fire - Dragon's Dogma (6 pages)

Illustrated: Fallout: New Vegas (2 pages), Guilty Gear Series (2 pages), Sonic the Hedgehog (2 pages)

Dungeon Master (6 pages)
 * With a studio reputation that has been moulded by taking on existing licenses, games™ speaks to Feargus Urquhart, Head of Obsidian Entertainment, about taking the lead on Dungeon Siege, the lessons learnt from Fallout: New Vegas's reception and whether we can expect another original IP anytime soon.

Angels & Demons (6 pages)
 * Light side or dark side? Rescue or harvest? How far will you go to save someone you love? games™ explores the grey area beyond good and evil...

Keeping Perspective - Fez (6 pages)

Essentials: 10 of the best imaginary sports. (2 pages)

Retro
Core Memory - Howard Scott Warshaw

Behind the Scenes - Guardian Heroes (6 pages)

Collector's Corner - Sonic Adventure 2: Birthday Pack (2 pages)

The Complete History of Games - 1979 (4 pages)
 * Extended Play - Adventure

Conversion Catastrophe - Pit Fighter - SNES (2 pages)
 * (What you should have played it on: Atari Lynx)

Striking Out (6 pages)
 * Commercial videogames were unafraid to pass comment on the socio-economic situations affecting Britain in the 1980s. But why was the culture among developers so different back then and are we likely to see contemporary videogames react in the same way?

Industry
Developer Profile: Gala Networks Europe (2 pages)

Developer Profile: Frogster Interactive Pictures (2 pages)

Developer Profile: Trion Worlds (2 pages)

Developer Profile: NCsoft (1 page)

Other Credits
Senior Sub Editor
 * Mat Hoddy

Contributors
 * Sam Bandah, Carly Barrett, Dave Cook, David Crookes, Ian Dransfield, Matt Edwards, Stacey Grove, Stace Harman, Kim Herbst, Stuart Hunt, Darran Jones, Simon Miller, Will Shum, Perry Wardell-Wicks, Stephen Williams & Ryan Winterhalter