Issue
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Article Title
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Pages
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Page No.
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1
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The Shape of Things to Come
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Everyone has an opinion of what the future holds, but some people are closer to it than others. Edge spoke to the visionaries.
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2
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6-7
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1
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3DO: The Real Deal?
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You've heard about it. You've seen the pictures... But don't believe all you've read about 3DO. Edge looks beyond the hype and asks: is 3DO really the ultimate CD games machine, or is it just vapourware?
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11
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48-58
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1
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Soundscape
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Sound is often a forgotten factor in the gaming experience. But Dolby Surround and QSound are about to change all that; Edge immerses itself in the sounds of the future.
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6
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60-65
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1
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Intravenous After Burner: The Making of a Microcosm
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For many software companies CD-ROM is just a buzzword. For Psygnosis, it's buzzwork: they've been slaving away for the last three years preparing for the CD revolution. Microcosm is their first CD title; Edge speaks to the disc jockeys.
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10
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70-79
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2
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CD-ROM: The Truth
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Why CD games offer little more than flashy intros and sounds, and why the interactivity they promised has yet to arrive.
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9
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48-56
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2
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CD-ROM: The Facts
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All other data formats will have something to fear when CD-ROM grows up.
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2
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58-59
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2
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Sex and Violence
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Some of the latest CD-ROM titles are being hailed as part of a new era of 'adult' software. But is this really leading edge adult interactive gaming - or just the same old sexist twaddle?
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6
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62-68
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2
|
Network Television
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Imagine becoming part of a national games and media communications network just by switching on your TV. Sounds unlikely? It's already happening.
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6
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70-75
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306
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K.O.
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How Nintendo is bringing one of the toughest genres to the masses with brilliant fighting game Arms
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10
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48-57
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306
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An Audience With...
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We trace a line through one of the most eclectic careers in all of videogames with Brenda Romero.
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6
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60-65
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306
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Just Cause
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How the videogame industry is using the power of play to help improve - and save - lives.
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8
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68-75
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307
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Making History
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How a team of futurists went back in time to make the most intriguing Call Of Duty in Years
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14
|
60-73
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307
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Tablet Games
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How videogames became a weapon in the fight against childhood cancer
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8
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76-83
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307
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Collected Works - Jeff Kaplan
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The game director of Overwatch on false starts and new beginnings at one of the world's most storied studios
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8
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84-91
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331
|
Out of the Blue
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How Thatgamecompany is expanding the horizons of mulitplayer gaming.
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14
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58-71
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331
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Playing at Soldiers
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As the military lines up a new generation of game-players in its sights, how well do our skills really translate to the battlefield?
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8
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76-83
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331
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Living Legend
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This year, one of the most influential MMORPGs ever turns 20. The people behind EverQuest explain how, and why, the crusade continues.
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8
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84-91
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